I'm a software engineer with a background in games, specializing in localization, though I'm always open to other industries and projects! I work with marketing teams to translate promotional campaigns, and build automation tools to simplify their day-to-day.
Seattle, WA
Chicago, IL

I started figuring out that I wanted to work in localization before I even knew what it was: it was 1998, I was 6 years old, and I was playing Pokemon Yellow Version on my purple GameBoy Color. This text-heavy game was rapidly improving my ability to read. I was fascinated with the franchise, I was learning about where it came from in Japan, and I was discovering what it really meant to speak another language. Eventually I'd grow up to play more Pokemon games in Japanese, French, and Spanish.
Fast-forwarding to my professional career, I shipped Swapmeat on Steam, localized in 6 languages. Swapmeat is the project that solidified localization as the piece I really want to work on — figuring out how a game, a campaign, or a tool holds up when it's no longer just built for one language or one market. I like the technical side of that problem as much as the human side: the pipelines and automation that make it scalable, and the judgment calls that keep it feeling natural instead of translated. That's the kind of work I'm looking to keep doing.
One More Game
March 2026 – Present
Have a question or want to work together? Send me a message and I'll get back to you as soon as possible.